Hello World!
I'm Josh Villanueva.




What's up? I'm a software engineer at Target and a University of Wisconsin - Madison alumni. I'm interested in exploring and learning all areas of computer science, including frontend development, backend development, software engineering, and information technology and development areas.

Let's Connect


Projects

The Recipe Compiler


The recipe compiler is a web application that compiles recipes from APIs and allows users to view and save recipes, create a meal plan, and grocery list for the recipes. My work within this project involved working on front-end for the meal planning and saved recipes pages.


Stack
  • Vue
  • TypeScript
  • C#
  • SQL

Deep Dive


Deep Dive is a 3D exploration game where you are tasked with exploring the depths of the reef and capture pictures of the aquatic life roaming the land. I worked on the UI of the game as well as the fish detection scripts.


Stack
  • Unity 3D Engine
  • C#

VR Coffee House


This is a simple prototype of a relaxing coffee house to relax in virtual reality. There's VR UI interactions to change time of day and the sounds playing in the virtual environment.


Stack
  • Unity 3D Engine
  • C#
  • Oculus VR

Graphics Town


Simple interactable town scene with moving objects, simple geometric shapes. Application of simple textures, shaders, and looping motions.


Stack
  • Three.JS
  • Javascript

Skills and Knowledge

Here's all the technologies and programming languages that I've learned throughout my career, college, and other applications!

  • Technologies

    Kotlin / Java / Groovy
    TypeScript / Javascript
    PostgreSQL / Oracle
    React / HTML / CSS
    JUnit / Jest / Cypress
    Micronaut

  • Skills

    Agile Development
    REST API Development
    Unit/Func/Integration Testing
    CI/CD Pipelines & Automation
    Database Management
    On Call Support

  • Other Knowledge

    Git / GitHub
    Jira / Confluence / Figma
    Unity / Oculus VR
    Terminal & Basic Unix
    Adobe CC
    Office / Drive


About Me


I'm currently a software engineer at Target doing backend API development within supply chain. At Target, I have done both frontend and backend work, learning how to implement business tasks, automate and deploy workflow pipelines, managing databases, doing on-call support and so-on within the supply chain area. Before Target, I was a student at the University of Wisconsin - Madison. Within my undergrad I studied computer science and game design. I also worked in IT at college at both the university housing department and electrical/computer engineering department.

Outside of work, I like to tinker with computers by modifying simple games, create experiences custom suited towards my preferences, or experiment with other technology. I've learned that technology is always advancing and changing, so it's important to me to always keep up to date and informed.


Here's a timeline of my experience and history so far throughout my career:

Beyond technology interests, I enjoy playing instruments. I dabble with the trombone, euphonium, guitar, and piano. When I'm feeling adventerous, I'll go for a bike ride or walk around some unexplored areas around me. With my game design certificate, I am a certified gamer. I enjoy playing video games in my free time of all genres, with my favorite being rhythm games. One project that I'd like to do eventually is to make a rhythm game of my own, inspired by the ones I enjoy playing.

Fun Stats

5

Different Tech Stacks Experienced

1+

Years of Professional Experience

1

B.S. Degree in CS @ UW-Madison

99+

Working PRs pushed to prod